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Gifted Individuals Academy

A Mutant school, our X-Men team works to defend against any threat to Mutant and Human peace alike, while others strive to destroy it. How will you choose to advance your Mutant abilities?
 
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Welcome to the G.I.A.! We are a new generation X-Men rpg, making our mark in the history of Mutants. Please feel free to explore our site. We're always open to new comers, and will be happy to answer any questions. Once you've joined come hangout in the Chatbox! We discuss lots of topics and love new opinions. We hope you enjoy your stay and decide to make it a permanent one!
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 Jericho "Evo" Land

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Jericho Land

Jericho Land


Posts : 8
Join date : 2011-09-06
Age : 30

Jericho "Evo" Land Empty
PostSubject: Jericho "Evo" Land   Jericho "Evo" Land EmptyWed Sep 14, 2011 1:28 am

[center][img]Jericho "Evo" Land Cyborg15[/img]

General

Name: Jericho Land
Gender: Male
Age: 26
Date of Birth: 03/23
Birthplace/Home: Las Vegas




Appearance


Hair color and style: Short Brown, mildly messy
Eyes: Dark Brown
Height: 6'1"
Build: Athletic
Scars/Piercings/Tattoos: derelict script tattooed along right arm, Scars from cybernetic enhancements and and additions
Other Features: Occasionally twitches due to either a glitch or faulty part (I'll state when this occurs)

Clothing Style/Usual Wear: Black jeans and a Plain black shirt, Can add armor to his body at will to fit situation.



Character


Personality: Introverted, friendly, curious, serious with a dry sense of humor.
Hobbies/Interests: Tinkering, Weapons, Machines.
Fears/Phobias: Avoids water (despite the fact it can't hurt him on it's own) He also fears that he will lose his humanity to the machines he utilizes.
Special Talents: Building Tech, and using Firearms.
Morality: Generally good, but can change depending on situation.



Mutations


Outward: Depending on his current modifications, he can look either completely normal or bristling with machines and replacement parts.

Powers: Cybernetic/ Mechanical Body-Part Substitution
(Cybernetic/ Mechanical Body-Part Substitution: The ability of the individual to remove and replace his/ her own organic parts with mechanical substitutes and additions and vice versa. Also allows the individual to install cybernetic implants into themselves with varying effects. (The Brain cannot; however, be removed) Anything that Jericho installs onto himself is powered by his own body. If he uses to many upgrades or too powerful a unit his whole body will shut down for an extended period of time. He is also not invincible to his own machines and has been harmed by them accidentally on multiple occasions.


Fighting Styles


Explanation: Very practical and methodical, Prefers firearms but when forced into hand to hand he is brutal and quick.
Pros: Simple, Quick, Brutal
Cons: more exotic fighting styles may be able to overcome it's defense

Group (X-Men)



History- From a very young age Jericho has always been interested in machines. He could always be found taking things apart and just overall tinkering. at the age of fourteen he and his parents were invited to a nearby military facility to observe a training operation. It was during this testing of a prototype exo-suit, which was to be used to to increase human endurance and strength, that Jericho found the one thing he wanted to do with his life. After graduating from high school, Jericho joined the United States Marine Corp. He was assigned to a facility dedicated to bio-medical and cybernetic research. Six years later He volunteered for an experimental procedure to install a cybernetic implant in the brain of a human. It was successful. A diagnostic was run on him within two hours of receiving the implant and the scientists were surprised to find Jericho's body had simply accepted the implant and had used the program written within it to upgrade Jericho's circulatory system, making it sixty percent more efficient. They tried on several more subjects of greater health and reliability then Jericho. All other tests proved fatal. Jericho was deemed unique and held within a secure facility for tests. It was at this facility that he realized his body's unique ability to accept all forms of mechanical replacements and upgrades. The military command then decided to shut off Jericho to the outside world. They cut off his communication and made it seem as if he had died during testing. Using the trust of some of the officers in the compound where he was housed, Jericho managed to gain sometime outside which he used to escape. Using the different implants he had been fitted with, he managed to evade his pursuers. Jericho then became a drifter finding odd mechanical jobs and building upon his own knowledge. It was not long after that he stumbled upon a small mutant community. It took some deliberation, but Jericho soon decided that his skills could be used to their full effect there. It was here that he began designing and implementing more cybernetic enhancements on himself, and using his knowledge of bio-engineering to help the community. Eventually a mutant from the G.I.A told Jericho about the academy. He then wished the mutant community goodbye and began his walk to the G.I.A. He is still being hunted by the military.



Sample RP-

Jericho found himself wandering among the rubble of a ballistics missile silo. He rotated his head to the left, a long rusted missile tube looked as if it had been yanked from the ground. The metal rim surrounding it had been peeled apart like paper ripped in half. The jagged edges contained traces of blood. Jericho approached to observe the gore marks on the rim of the silo. It had the appearance that someone had been held with their back against the edge and dragged across it. Jericho shuttered the wrist mounted computer on his right arm clanged against his thigh plate with a CLUNK. He jumped, his heart rate shooting skyward, before he regained his composure. "I really need to just keep going," he muttered to himself. Jericho then continued down the road being sure to mark this location on his map.
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